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Walkthrough
Point and Click
James Vanderboom's life drastically changes when he plants a special seed in the garden of the house he has inherited. Expand your bloodline by unlocking portraits in the tree of life.
Spring 1860: The Tree
Rusty Lake, Spring, 1860.
James Vanderboom arrived at Rusty Lake. His uncle had just passed away under mysterious circumstances. James was his uncle's only heir. He had no idea of the events that would unfold and change his life.
James
Focus on James.
Click on the envelope in his pocket.
Read the letter:
Dear James,
I regret to inform you thatyour uncle has passed away.
He has left you his house anda very special seed.
Plant it and start your ownfamily.
Notice the numbers 572 at the bottom.
Defocus twice.
Suitcase
Focus on the suitcase.
Input the code 572.
Click on the lock.
Open the lid of the suitcase. Take the bone.
Focus on the small box.
Move the slider to the right to open it, and take the seed.
Defocus twice.
Dog
Focus on the dog.
Give the bone to the dog.
Click on the dog to get him to dig a hole.
Place the seed in the hole.
Defocus.
Well
Pick up the watering can.
Focus on the well.
Attach the watering can to the rope.
Click on the handle to lower it down. Click on it again to bring the can back up.
Take the can with water.
Defocus.
Seed
Focus on the seed.
Water the seed twice to make it grow into a sprout.
Defocus.
Focus on James.
Click on him; a white box surrounds his face.
Click on the box to complete the chapter and add him to the family tree.
Spring 1860: The House
Nest
Drag the stool over to James, then click on him to get him to stand on it.
Focus on the sapling.
Get the twig.
Defocus, then focus on James.
Give him the twig.
Click on him to get him to poke the nest until it falls.
Defocus.
Diamond 1
Focus on the pots.
Pick up the worm.
Click on the left pot to get a diamond.
Diamond 2
Defocus, then focus on the nest.
Click on the egg until a bird hatches.
Give the worm to the bird. Click until it flies away.
Get the diamond.
Diamond 3
Defocus, then scroll to the right.
Click on the window where the diamond: shaped hole is. Click again to focus.
Mr. Crow's shadow breaks the glass. Tap the diamond again to make him disappear.
Get the diamond.
Doorway
Defocus, then focus on the door.
Put the diamonds in the door in any order.
Click the latch, then defocus and click the door.
Click the white box that has formed in the doorway.
Summer 1860: The Uncle
Picture Frame
Focus on the photo frame of "The Vanderboom Brothers".
Peel back the picture.
Get the key underneath.
Defocus.
Dresser
Focus on the dresser to the right of the fireplace.
Use the key to unlock the bottom drawer, and get the hatchet.
Open the middle drawer, and get the matches.
Defocus.
Wood
Focus on the log of wood.
Use the hatchet to chop the wood.
Pick up the wood.
Defocus.
Fireplace
Focus on the fireplace.
Put the wood into the fireplace.
Use the matches to ignite the wood.
Take the key.
Defocus.
Window
Focus on the window.
Use the key on the padlock.
Open the window.
Notice the bloody handprint pattern.
Defocus.
Cabinet
Focus on the cabinet.
Press down the buttons in order:First row: Right.
Third row: Middle.
Fifth row: Left.
Sixth row: Right.
Click on the cabinet to open it.
Focus on the timepiece.
Open it, then tap on it to see the time: 8:25.
Defocus out.
Clock
Focus on the grandfather clock, the clock part.
Drag the hands to 8:25.
Defocus.
Open the clock case.
Click on the body until it falls to the floor.
Dead Body
Focus on the body's nipple.
Click on the nipple until it opens.
Continue forward into the body.
Get the heart.
Continue on and leave through the mouth.
Focus on the jar, and drop the heart in.
Click the heart in the jar.
Click on the white box around the jar.
Summer 1865: Finding LoveCabinet
Focus on the cabinet.
Take the rose.
Defocus.
Tree
Focus on the tree.
Click on the crow to get a feather.
Defocus.
Mary
Focus on the couple.
Take the hanky from James' pocket.
Give Mary the rose.
Make Mary sniff the rose, causing her nose to bleed.
Use the hanky on Mary to wipe up the blood, getting a hanky with blood.
James
Focus on James' hand.
Put the blood on the note.
Give him the feather in his empty hand.
Click the hand with the feather to have him write the note.
Take the love note.
Defocus.
Give Mary the love note.
Click Mary to have her slide closer to James.
Take the worm.
Defocus.
Key
Focus on the tree.
Give the worm to the crow.
Click on it to make it fly away.
Take the key.
Defocus.
Ring
Focus on the cabinet.
Use the key to unlock the cabinet.
Take the ring.
Defocus.
Mary
Focus on the couple.
Place the ring on Mary's hand.
Click on the white box around Mary's face.
Spring 1867: Childbirth
Dresser
Focus on the dresser.
Take the mortar and the spoon.
Open the second drawer and take the scissors.
Focus on the birth certificates.
Albert: Birthmark on his head, red blotch.
Emma: Hair on her head, blue blotch.
Samuel: Bald head, white blotch.
Defocus out.
Table
Focus on the table.
Use the scissors to cut the plant.
Defocus, and refocus on the dresser.
Put the plant in the pestle.
Use the mortar to grind up the plant.
Use the spoon to pick up the ground plant, now a spoon with birth potion.
Defocus.
Mary
Focus on Mary.
Give her the birth potion.
Click on Mary to have her lift up her skirt.
Use the scissors to cut three babies' umbilical cords.
Click on each baby to place them in the cribs.
Click on Mary again to cause the placenta to drop.
Pick up the placenta.
Defocus.
Bottles
Focus on the dog.
Give the dog the placenta. Click on it to have it fall asleep.
Take the key.
Defocus.
Focus on the cabinet with the bottles.
Use the key. Take the three bottles.
Defocus.
Babies
Focus on the cribs.
Take the tap from the second crib.
Defocus.
Focus on Mary.
Give her a bottle, then take it once it's a bottle with milk.
Defocus.
Focus on the window.
Open the window and place a bottle down. Take the bottle once it's a bottle with water.
Defocus.
Focus on the table.
Put the tap on the barrel.
Place the bottle under the tap, and take it once it's a bottle with wine.
Defocus.
Focus on the cribs.
Give the bottles to the babies.
Left: White bottle.
Middle: Blue bottle.
Right: Red bottle.
Click on the white box around Emma's bottle.
Summer 1870: The StaircaseUpper Shelf
Focus on the top shelf.
Arrange the books so that the two flat lines are on the ends.
Defocus.
Bottom Cabinet
Find all of the symbols in the room.
The paper on the table.
The book in James' hands.
The portrait. Peel it back.
Defocus.
Focus on the bottom of the bookshelf.
Arrange the symbols:
Triangle, Circle, Triangle.
Circle, Crescent, Crescent.
Triangle, Crescent, Triangle.
Open the cabinet. Take the binoculars.
Middle Shelf
Open the window.
Use the binoculars to look at the Hotel.
Zoom in on the flickering windows. Notice the silhouettes.
Defocus.
Focus on the middle shelf.
Arrange the animal head statuettes:Rabbit, Pigeon, Boar, Crow, Deer, Pheasant.
Lower Shelf
Focus on the bottom shelf.
Arrange the books to order the symbols:Square, Target, Triangle, "S", Cross.
Finishing the last shelf puzzle moves the bookshelf.
Defocus.
Go down the stairs.
Click on the white box around the secret doorway.
Summer 1870: The Elixir
Picture
Focus on the picture frame on the wall.
The bottles need to be added as 3 Lbs, 4 Lbs, 4 Lbs, and 5 Lbs.
The "+" bottle weighs 1 Lb.
The "•" bottle weighs 2 Lbs.
Scale
Defocus, then focus on the scale.
Weigh the bottles, using the "+" and "•" bottles to weigh against the other bottles.
The "~" bottle weighs 3 Lbs.
The "X" bottle weighs 4 Lbs.
The "o" bottle weighs 5 Lbs.
Add in the bottles to the elixir.
"~" + "X" + "X" + "o".
Pick up the elixer.
Defocus.
Elixir
Focus on the dog.
Put a drop of the elixer in the dog's dish. Click the dog to make it drink the elixer.
Defocus.
Focus on James.
Pour the elixer into his glass. Click on him to make him drink it.
Click on him as he falls down dead.
Move down to the floor.
Click on the white box around the glass.
Summer 1870: The Wake
Casket
Focus on the casket.
Click on the casket to open the lid.
Focus on James' hands.
Move the rings to copy the example on his finger.
There can only be three rings on each finger.
Slide the silver rings to the other fingers.
Take the eye.
Defocus out.
Coins
Focus on the cabinet.
Take the coin behind the jar.
Press the buttons to make the deer and crow. Open it and take the coin.
Defocus.
Focus on James' head.
Put the coins over his eyes.
Click on his mouth, and take the eye.
Defocus out.
Statue
Focus on the broken statue.
Assemble the pieces to complete the bust.
Focus on the head. Put the eyes in the sockets.
Defocus.
Click on the compartment at the bottom of the statue.
Take the knife.
Defocus, then focus on James' head.
Use the knife to cut out his tongue.
Defocus out.
Focus on the cabinet.
Put the tongue into the jar.
Click on the white box around the jar.
Spring 1876: Child's PlayPots
Focus on the flower pots.
Take the marbles from the left pot.
Take the pot cover.
Defocus.
Tree
Focus on the tree.
Take the twig off the tree.
Take the elastic ribbon off of Emma's bow.
Take the honey off the tree.
Put the honey in Emma's jar.
Defocus.
Samuel
Focus on Samuel.
Give him the twig, then the ribbon, then the marbles.
Defocus.
Butterfly
Click on Samuel to have him aim the slingshot.
Shoot the butterfly off the tree.
Focus on the tree.
Click the butterfly to have it fly down to the jar.
Give Emma the pot cover.
Click on Albert to have him push Emma. Click on Emma, then Albert, then Emma again so Albert falls over.
Beehive
Click on Samuel to have him aim.
Shoot the beehive twice, knocking it down on Albert's head.
Click on Albert.
Defocus.
Focus on Mr. Crow.
Talk to him:
Poor children.
Their lives will be full of miseryBut their legacy will be of great importance.
Click on the white box around his head.
Spring 1884: Fertility
Flower Bed
Focus on the tree.
Take the garden weasel.
Defocus.
Focus on the flower bed.
Notice the four flowers numbered with Roman numerals.
Defocus.
Flower Pots
Focus on the flower pots.
Use the bee to pollinate the white flower:Flower I: Mix one yellow, two red, green leaves.
Flower II: Mix one blue, two red, spiked leaves.
Flower III: Mix one red, two blue, green leaves, curly leaves.
Flower IV: Mix one yellow, two blue, low leaves.
Take each flower from the pot.
Defocus.
Emma
Focus on Emma.
Add the four flowers to the pot.
Click on the flowers to make them combine into one plant.
Click on the plant, causing the glowing seeds to fly off.
Click on Emma; the seeds will go under her dress, impregnating her.
Click on the white box around Emma's face.
Spring 1885: Masks
Blue Mask
Take the blue mask.
Pick up the watering can.
Focus on Albert. Give him the blue mask.
Defocus.
Focus on the window, and open it.
Put the watering can on the sill, filling it with rainwater.
Take the can with water.
Defocus.
Focus on the pipes.
Pour the water down the left pipe.
Take the key.
Defocus.
White Mask
Focus on the cabinet to the left.
Use the key on the top drawer. Take the white mask.
Defocus.
Focus on Albert. Give him the white mask.
Defocus.
Focus on the window. Take the longest icicle.
Defocus.
Focus on the pipes.
Use the icicle on the right pipe.
Take the key.
Telescope
Focus on the cabinet to the left.
Use the key on the bottom drawer. Take the binoculars.
With Albert still wearing the white mask, focus on the window.
Use the binoculars. Turn until you are looking at the Chapel.
Zoom in on the figure.
Notice the symbols.
Defocus, then focus on Albert. Give him the blue mask.
Defocus.
Focus on the window.
Use the binoculars. Look at the big rock.
Zoom in on the figure.
Notice the symbols.
Defocus, then focus on the cabinet with the four symbols:Upper left: Triangle pointing right.
Upper right: Dot end on the top.
Lower left: Symbol facing as a "U".
Lower right: Triangle pointing left.
Take the moon mask.
Moon Mask
Focus on Albert. Give him the moon mask.
Defocus.
Focus on the window.
Use the binoculars.
Zoom in on the black square on the moon's surface.
Watch the hands of the figure: 5231.
Defocus.
Butterfly
Focus on the small chest on the table.
Put in the code 5231.
Take the butterfly.
Defocus.
Focus on Albert.
Put the butterfly on the table.
Click on Albert to make him stab the butterfly.
Click on the white box around Albert's face.
Spring 1889: The Clock
Room
Pick up the saw, glue, and gear.
Focus on the flyer. Take the gear.
Defocus.
Focus on the window. Open it, and take the gear.
Defocus.
Focus on Samuel.
Samuel
Take the matches from the apron pocket.
Give him the saw.
Tap him to focus on the table.
Get the gear.
Cut the pieces of wood.
Move the angle of the saw by dragging it.
Click on the wood to cut.
Drag the pieces to fit the paper underneath.
Use the glue to connect the pieces.
Stop when the paper says "ready".
Defocus.
Clock
Focus on the clock.
Place the wood pieces together. Put the case back on the clock.
Focus on the clock face. Put the four gears in.
The medium cog is on the bottom of the belt.
The small cog is on the top of the belt.
The large cog is on the highest knob.
The medium cog is on the middle knob.
Defocus.
Put the two other pieces back on the clock face.
Ida
Focus on the flyer. Notice the clock hand positions: 3:30.
Defocus.
Focus on the clock face. Set the time to 3:30.
Defocus.
Focus on the window. Take the pipe from Ida's hand.
Defocus.
Focus on Samuel. Give him the pipe.
Use the matches on the pipe.
Click on the white box around Samuel's face.
Summer 1889: The Fortune TellerVoodoo Dolls
Focus on the table.
Death: Voodoo doll with X'ed: out eyes.
The Devil: Voodoo doll with horns.
The Empress: Voodoo doll with a crown.
Defocus.
Focus on the tree branch.
The Hanged Man: Voodoo doll hanged by the noose.
Defocus.
Focus on the tree hole.
The Hermit: Voodoo doll hiding in the hole.
Defocus.
Focus on the cabinet.
The Star: Painted star on the cabinet.
Tarot Cards
Go into the tent. Focus on the table.
Order the tarot cards using the symbols on the voodoo dolls.
Death: Upper middle.
The Devil: Upper right.
The Empress: Lower right.
The Hanged Man: Lower middle.
The Hermit: Lower left.
The Star: Upper left.
Tap once more.
Take the key from Ida's hand.
Defocus, then focus on the cabinet.
Use the key, and take the glass sphere.
Defocus.
Glass Sphere
Go into the tent. Give Ida the glass sphere.
Watch the glass sphere. Notice the symbols.
Death: Samuel missing his eyes.
The Devil: Albert in a devil mask.
The Empress: Rose wearing a crown.
The Hanged Man: Emma hanged from a noose.
The Hermit: Frank down in the well.
The Star: Frank with the telescope.
Tarot Cards
Order the tarot cards using the symbols from the crystal ball.
Death: Upper right.
The Devil: Upper middle.
The Empress: Upper left.
The Hanged Man: Lower left.
The Hermit: Lower middle.
The Star: Lower right.
Tap the cards to defocus.
Focus on the crystal ball again. Click through the five premonitions.
Click on the white box around Ida's face.
Fall 1891: The Swing
Pumpkin
Focus on Albert. Take the knife from his pocket.
Defocus.
Focus on the pumpkin.
Use the knife to carve the pumpkin.
Pick up the pumpkin mask.
Defocus.
Focus on Albert. Give him the pumpkin mask.
Click on him to get a key.
Defocus.
Teddy Bear
Focus on the locked cabinet.
Take the teddy arm from behind the cabinet.
Use the key on the lock to open the cabinet.
Take the teddy head.
Defocus.
Focus on the teddy bear.
Put the head and arm on the bear.
Pick up the teddy bear.
Defocus.
Frank
Focus on Frank. Give him the teddy bear.
Drag the swing to the far: right, causing him to fly off.
Defocus.
Pick up the teddy bear.
Focus on the well. Give Frank the teddy bear.
Click on Albert twice to have him turn the lever, making Frank fall down.
Click on the white box around the well.
Fall 1891: The Search
Map
Focus on the memorial. Pick up the ink and piece of paper.
Defocus.
Focus on the shelf. Take the piece of paper.
Defocus.
Focus on the portrait. Take the piece of paper.
Defocus.
Focus on the table. Place the pieces down on the table.
Arrange the pieces together to complete the map.
Notice the locations:
Mill: A
Hotel: B (B = 62)
Bridge: C
Chapel: D
Telescope
Focus on the telescope.
Move the numbers to match the locations on the map.
Mill: 00 and 04 (A = 4)
Bridge: 30 and 5 (C = 35)Chapel: 30 and 3 (D = 33)Shelf
Focus on the shelf on the wall.
Solve the puzzle.
B + C + D: A = ?
62 + 35 + 33: 4 = 126
Input the solution and open the shelf.
Take the stamp.
Letter
Focus on the table. Put the ink in the ink well.
Put the stamp in the ink.
Use the stamp on the letter.
Click on the letter to roll it up, and put it into the tube.
Take the tube.
Defocus.
Open the window.
Focus on the telescope.
Move the numbers to 60 and 2. See the light come from the Hotel.
Defocus.
Focus on Harvey. Put the tube around her neck.
Click on the white box around Harvey's head.
Winter 1895: The Wedding PhotoCoat Rack
Focus on the coat rack.
Take the veil, cap, and hat.
Defocus.
Right Cabinet
Focus on the cabinet to the right.
Press the buttons to make the cube.
Open the cabinet and take the hat.
Defocus.
Left Cabinets
Focus on the top cabinet to the left.
Press the buttons in order:4x white, 3x black, 5x white, 3x black, 4x white.
Open the cabinet and take the hat.
Move down to the bottom cabinet.
Press the buttons in order:2x white, 1x black, 2x white, 3x black, 2x white, 1x black, 2x white.
Open the cabinet and take the mask.
Defocus.
Family
Focus on the family.
Place the hats on the right people:Albert: Mask.
Emma: Black hat.
Ida: Veil.
Leonard: Brown cap.
Mary: Green hat.
Samuel: Tophat.
Defocus.
Focus on the camera. Take the photograph.
Click on the white box around Ida's face.
Summer 1896: The PaintingPots
Focus on the single pot to the left.
Take the turmeric and the white shell.
Defocus.
Focus the flower pots. Take the key.
Notice the flowers' colors: red, white, black, red, yellow.
Defocus.
Cabinet
Focus on the cabinet.
Use the key and open the cabinet.
Take the bottle and the paintbrush.
Defocus.
Tree
Focus on the tree.
Take the berries.
Click on the treehole to make oil drip out.
Use the bottle to take the oil.
Defocus.
Mortar
Focus on the table.
Pick up the mortar.
Put the turmeric in the mortar.
Use the pestle to grind it.
Use the oil on it.
Pick up the yellow paint.
Put the shell in the mortar.
Use the pestle to grind it.
Use the oil on it.
Pick up the white paint.
Put the berries in the mortar.
Use the pestle to grind it.
Use the oil on it.
Pick up the red paint.
Defocus.
Painting
Focus on the canvas.
Put the white, red, and yellow paints on the palette.
Use the paintbrush to paint the canvas.
Figures: Black paint.
Ground: Yellow paint.
House: White paint.
Moon: Red paint.
Tree: Orange paint.
Defocus.
Emma
Focus on Emma hanging from the tree.
Collect her tears.
Click on the white box around her tear.
Winter 1896: The Lying GameTable
Focus on the table. Look at the paper:The High Priestess always tells the truthThe Devil always lies
The Chariot lies only once The Empress tells the truth only onceLook outside
Defocus.
Samuel
Focus on Samuel's cards:
My sister died. (True)
The locker code starts with 37. (True)A key is hidden behind the bottom right corner of the painting. (True)Defocus.
Focus on the table to the right. The newspaper reveals Emma's death.
Focus on the locker. Samuel is the only one to offer the beginning of the code.
Focus on the painting of Aldous Vanderboom. Click on the bottom right corner to get the key.
This key opens the window, and there is a card inside.
Ida
Focus on Ida's cards:
A key is hidden under the newspaper. (False)The devil has my photo in his pocket. (True)The locker code ends with 46. (False)Focus on the table to the right. There is no key under the newspaper.
Focus on Albert's coat pocket. He has a photograph of Ida inside.
Focus on the locker. This code does not work.
Albert
Focus on Albert's cards:
I don't love Ida. (False)My brother is not married. (False)A card is hidden right of the painting. (False)Focus on Albert's coat pocket. He keeps a photograph of Ida inside.
Focus on Samuel and Ida's wedding photo on the well. They are married.
Focus on the painting of Aldous Vanderboom. There is no card to the right.
Mary
Focus on Mary's cards:
A card is hidden behind the top left corner of the photo. (True)The locker code ends with 94. (True)It is summer. (False)
Focus on the wedding photograph. Get the card from the top left.
Focus on the locker. This ending combination is correct, and opens the locker. There is a card inside.
Open the window. It is snowing, so the season is winter.
Tarot Cards
Focus on the table. Place the three tarot cards down.
The High Priestess: Samuel.
The Devil: Albert.
The Chariot: Mary.
The Empress: Ida.
Defocus.
Focus on the window, and open it.
Take the deer skull.
Defocus.
Focus on Albert. Give him the skull.
Click on the white box around Albert's face.
Summer 1904: The Family BandMusic Sheet
Focus on Leonard. Take the paper from his pocket.
Defocus.
Focus on Albert. Take the paper from his pocket.
Defocus.
Focus on the table. Take the paper.
Defocus.
Focus on the frame on the wall.
Put the pieces of paper on the frame.
Notice the music sheet.
Instrument
Focus on Samuel.
Make him play the notes: EGEG.
Defocus.
Focus on Albert.
Make him play the notes: AEAE.
Defocus.
Focus on Leonard.
Make him play the notes: CBCB.
Defocus.
Focus on Ida.
Make her play the notes: TLTL.
Defocus.
Teeth
Tap until nearly everybody is dead.
Focus on Mary.
Take the teeth from her mouth.
Defocus.
Focus on the table. Put the teeth in the bottle.
Click on the white box around the bottle.
Summer 1904: Voodoo
Samuel
Focus on Samuel. Take the pipe.
Defocus.
Focus on the table to the left. Use the pipe to light the candle.
Pick up the lit candle.
Defocus.
Focus on Albert's left hand.
This voodoo doll controls Samuel's movements. Use the candle to light the strands on the doll's head and arms.
Move the voodoo doll's left arm up. This allows Samuel to knock down the lamp above his head.
Defocus.
Focus on the lamp on the floor.
Open it, and take the key.
Ida
Focus on the table to the right. Notice the chest that needs a combination code.
Use the key on the locked box. Take the pin.
Defocus.
Focus on Albert's right hand.
This voodoo doll controls Ida's movements. Put the needle in the doll's chest. This allows you to move Ida's arms and solve the combination code for the chest.
Arms in the middle: Eyes open + Mouth shut.
Left arm down + Right arm up: Eyes shut + Mouth open.
Left arm in the middle + Right arm down: Eyes shut + Mouth shut.
Open the chest and take the scissors.
Eyes
Focus on the voodoo dolls.
Use the scissors to cut both of the button eyes off of the dolls.
Defocus.
Focus on Samuel and Ida. Take the eyes from the table.
Defocus.
Focus on the table to the left. Place the eyes in the jars.
Click on the white box around the jar.
Summer 1909: The Brood
Jar
Focus on the large contraption. Take the pot off the table.
Defocus.
Focus on Albert. Give him the pot.
Click on him to have him ejaculate into the pot.
Take the pot with semen.
Frank
Focus on the table. Take the potato.
Open the chest and take the egg.
Defocus.
Focus on the grate. Click on them to make Frank crawl over.
Give him the potato. He returns the favour with flint stones.
Contraption
Focus on the framed drawing. Notice the instructions.
First the egg, second the semen, third the potion and water.
Defocus.
Focus on the large contraption.
Arrange the pipes to connect the funnel to the main flask.
Drop the egg and semen into the funnel.
Use the flint stones on the candle to boil the potion.
Arrange the pipes to connect the potion to the left, and the water to the right.
Click on the white box around the baby.
Spring 1914: The War HeroMap
Focus on the papers on the ground. Look at the map for pigeon directions. This tells you how many pigeons need to fly in what direction to get the motorcycle pieces. Moving the pigeons on the post moves where they fly to on the map.
A: 3 pigeons.
B: 2 pigeons.
C: 1 pigeons.
D: 4 pigeons.
Part A
Focus on the pigeons.
Red pigeon to the upper: left spot.
Two: striped pigeon to the lower: right spot.
White pigeon to the upper: right spot.
Single: striped pigeon to the lower: left spot.
Ring the bell twice to send out, then recall, the pigeons.
Defocus.
Focus on the ground below.
Pick up the bike part.
Parts B and C
Focus on the pigeons.
Red pigeon to the upper: right spot.
Two: striped pigeon to the upper: left spot.
White pigeon to the lower: middle spot.
Single: striped pigeon to the lower: right spot.
Ring the bell twice.
Defocus.
Focus on the ground below.
Pick up the two bike parts.
Part D
Focus on the pigeons.
Red pigeon to the upper: middle spot.
Two: striped pigeon to the upper: left spot.
White pigeon to the lower: left spot.
Single: striped pigeon to the lower: middle spot.
Ring the bell twice.
Defocus.
Focus on the ground below.
Pick up the bike part.
Motorcycle
Focus on the papers on the ground. Look at the motorcycle instructions.
Defocus.
Focus on the motorcycle. Place the four pieces down.
Drag the parts onto the motorcycle following the guide.
Tap the motorcycle.
Defocus.
Click on the white box around Leonard's head.
Winter 1918: The TrenchesLeonard
Focus on the table to the left. Take the wooden cup and the right table wooden leg.
Defocus.
Focus on Leonard. Open his left coat pocket and take the key.
Put the wooden cup on his leg stump, and then the table leg to the cup.
Defocus.
Focus on the dresser. Open the second drawer and take the scissors.
Use the key on the bottom drawer and pick up the pincers.
Defocus.
Focus on Leonard. Use the scissors to cut open the fabric on his left pant leg, left arm, and to remove the bandages on his head.
Use the pincers on his left arm to remove the bullet.
Focus on the left leg. Arrange the bandages to cover the blood.
Flashback
Unfocus, then focus on Leonard's head. Zoom into his eyes until you are taken into his memories.
Focus on the grenade. Pull the pin and detonate it.
Drag the pieces of a Corrupted Soul together. Click on it to make Leonard scream out of the flashback.
Click on Leonard to have him open his eyes again. Go back into his memories.
Focus on the grenade. Pull the pin and detonate it.
Drag the pieces of Samuel and Ida's shadows together. Click on them to make Leonard scream out of the flashback.
Click on Leonard to have him open his eyes again. Go back into his memories.
Focus on the grenade. Pull the pin and detonate it.
Drag the pieces of Albert's shadow together (including the antlers). Click on him to make Leonard scream out of the flashback.
Mr. Crow
Go back into Leonard's memories.
Focus on the grenade. Pull the pin and detonate it.
Drag the pieces of Mr. Crow's shadow together. Click on him to go towards him.
Talk to Mr. Crow:
Hello, brother
Save Leonard
We need him to find the treasureTake the key from his hand.
Saving Leonard
Go back into Leonard's memories.
Focus on the locked box, and open it with the key. Take the gas mask.
Defocus.
Focus on Leonard. Give him the gas mask.
Defocus.
Focus on the grenade. Pull the pin and detonate it.
Tap to display three figures.
Drag the pieces of three figures to complete a code. Remember the symbols before clicking on them to leave Leonard's flashback.
Defocus.
Focus on the table to the right. Open the chest using the symbols:Upside: down triangle, circle, "Y" with a line.
Take the foot from the chest.
Defocus.
Focus on the table to the left. Put the foot into the jar.
Click on the white box around the jar.
Fall 1919: Communication
Ouija Board
Focus on Rose.
Talk to her:
Can you hear me?
Focus on the Ouija board.
Move the planchette to "YES".
Identity
Focus on Rose.
Talk to her:
What is your first name?
Defocus.
Focus on the portrait of William Vanderboom.
Click on it until it becomes a Corrupted Soul. This is you.
Defocus.
Focus on the Ouija board.
Move the planchette to spell "WILLIAM".
Focus on Rose.
Talk to her:
What is your last name?
Focus on the Ouija board.
Move the planchette to spell "VANDERBOOM".
Key
Focus on Rose.
Talk to her:
Do you want my key?
Focus on the Ouija board.
Move the planchette to "YES".
Focus on Rose, and take her golden key.
Defocus.
Focus on the wardrobe. Open it with the key.
Take the key from the top: right.
Click on the mirror until the word "LIVE" appears.
Chest
Focus on the chest.
Use they key to open the chest.
Focus on the two papers. Notice what is written on them.
rebirth <: sacrifices
timepieces
Resurrection
Focus on Rose.
Talk to her:
What do you want?
Focus on the Ouija board.
Move the planchette to spell "LIVE".
Focus on Rose.
Talk to her:
What do you need to live again?
Focus on the Ouija board.
Move the planchette to spell "SACRIFICES".
Focus on Rose.
Talk to her:
What do you need to open the gate?
Focus on the Ouija board.
Move the planchette to spell "TIMEPIECES".
Focus on Rose.
Talk to her:
I will help you
Click on the white box around her face.
Fall 1924: The Well Pt. 1Twigs
Focus on the writing on the wall. Notice the symbols that correlate to the words.
Forked twig + stick = Water.
Wire + Forked twig = Food.
Fish bones + Forked twig and stick = Wooden stick.
Defocus.
Click on the paper airplane to make it fly out of the well. The bucket will come down.
Focus on the teddy bear. Take off its head, and pick up the wire.
Take the sharp rock.
Defocus.
Grate
Focus on the grate.
Click on it to make a hand appear, then stab it with your sharp rock.
Pick up the berries that are dropped.
Defocus.
Focus on Frank.
Give him the berries, then take the straight twig.
Defocus.
Bucket
Focus on the bucket.
A forked twig is already inside - place your wire and straight twig here as well.
Defocus.
Water
Put the forked twig on the left and the straight twig on the right.
Back out and wait as the bucket is raised and lowered again.
Look inside and take the cup with liquid.
Defocus.
Focus on Frank.
Give him the cup with liquid and make him drink it.
Defocus.
Food
Focus on the bucket.
Put the wire on the left and the forked twig on the right.
Back out and wait as the bucket is raised and lowered again.
Look inside and take the fish.
Defocus.
Focus on Frank.
Give him the fish and make him eat it, then take the fish bone.
Defocus.
Wooden Stick
Focus on the bucket.
Put the fish bone on the left, then the forked twig on the right.
Put the straight twig on top of the forked twig.
Back out and wait as the bucket is raised and lowered again.
Look inside and take the wooden stick.
Defocus.
Frank
Focus on Frank.
Give him the wooden stick.
Back out and click on him to get him to climb into the bucket.
Click on the white box around Frank's face.
Fall 1924: The Well Part 2
Well
Click on the well, then read the message on the paper airplane.
Use the handle of the well twice, to send the bucket down, then bring it back up again.
Look in the bucket to see the request for water.
Dog
Focus on the flower pots.
Collect the worm, cup and matches.
Defocus.
Focus on the dog. Click on him and he will urinate.
Put the cup down to where the urine was flowing, then click on the dog again.
Pick up the cup.
Bucket
Put the cup into the bucket.
Use the handle twice, then look in the bucket to see the request for food.
Food
Place your worm in the bear trap.
Take the hatchet from the fire pit, and take the wooden stick from Rose.
Pick up the fish from the bear trap.
Use the hatchet on the lowest tree branch, then again on the fallen branch.
Pick up the wood and put it in the fire pit.
Put the wooden stick over the forks, put the fish on the stick, and light the wood with your matches.
Back out, then look at the fire pit again and take the grilled fish.
Put the fish into the bucket.
Wooden Stick
Use the handle twice, then look in the bucket to see the request for a wooden stick.
Place the wooden stick into the bucket.
Use the handle twice again, then click on Frank.
Fall 1926: Checkmate
Chess Pieces
Look at the cerebrum picture and take the knife from above the frame.
Focus on Frank.
Use the knife on the potato until you end up with a chess king.
Defocus.
Focus on the orange cabinet.
Unlock it by pressing these buttons: down, up, down, down, up, up, down, down, up, down, up.
Open the cabinet and take the chess horse from inside.
Defocus.
Chessboard
Place both of your chess pieces on the table, then click on spaces to move the horse until it takes the king.
Back out, then focus on the chessboard again.
Move the horse around to take the king by spelling out the word "Cerebrum".
The king is on the M square.
Albert
Focus on the men.
Click on Albert until he is dead.
Use the knife to remove his crown.
Pick up his brain.
Defocus.
Focus on the jar. Put the brain in the jar.
Click on the white box around the jar.
Winter 1927: The Bathroom
Windows
Close the left window.
Focus on the right window.
Drag the boards to cover all of the holes.
Defocus.
Mirror
Focus on the mirror to the left.
Click on it until it breaks, then take the key.
Defocus.
Furnace
Search the drawers to get matches.
Use the key on the middle drawer and take the coal from inside.
Defocus.
Focus on the furnace.
Open the door of the furnace and put the coal inside.
Light it with your matches and close the door.
Take the bucket from the top of the furnace.
Defocus.
Bath
Place the bucket on the sink, turn the tap on and off again, then pick up a bucket of water.
Put this on top of the furnace again.
Flip the levers on the furnace up, then take the bucket of hot water.
Pour this into the bath.
Frank
Focus on Frank.
Click on him and take his key.
Use this on the bottom drawer to get some scissors.
Use the scissors to cut Frank's hair until you have some in your inventory.
Defocus.
Place the hair into the jar on the table, then click on it.
Click on the white box around the jar.
Fall 1929: The Treasure
Tree
Click on the hole in the tree, then keep clicking the insect until you get it.
Pick up the shovel, then read the note in Leonard's hand.
Grasshoppers
Focus on the table.
Make the grasshoppers switch positions: green, brown 2 times, green 3 times, brown 3 times, green 3 times, brown 2 times, green.
Click on them to make them leave, then pick up the one that remains.
Defocus.
Frog
Focus on the frog.
Place both the grasshopper and insect on the ground next to it.
Follow the instructions on the note:
Move the frog to the rock and make it jump 3 times, then place the coin beneath it.
Move the insect to the coin and make it jump 3 times, then place the coin beneath it.
Move the grasshopper to the coin and make it jump 3 times, then place the coin beneath it.
Move the insect to the coin and make it jump 2 times, then place the coin beneath it.
Move the frog to the coin and make it jump 2 times, then place the coin beneath it.
Move the insect to the coin and make it jump 1 time, then place the coin beneath it.
Move the grasshopper to the coin and make it jump 3 times, then place the coin beneath it.
Timepiece
Use the shovel on the coin.
Look at the hole and take out the timepiece.
Give this to Leonard, then click on it.
Winter 1930: The Stars
Tarot Cards
Focus on the table.
Take the tarot card and bird food.
Defocus.
Focus on the first portrait.
Take the tarot card, making sure to notice the constellation drawn over the portrait.
Defocus.
Focus on the painting.
Take the tarot card, then note the constellation.
Click on the painting to make it fall.
Defocus.
Puzzle
Focus on the puzzle behind the fallen painting.
Rotate the discs to create one continuous path.
Defocus.
Climb the ladder up to the attic.
Telescope
Focus on the telescope.
Place your 3 tarot cards with the other one on the left.
Draw lines between the stars to form the 4 constellations from the tarot cards.
From left to right, draw the tree, cube, deer and crow.
Draw the constellation from the portrait, and click on Emma to talk to her.
Draw the constellation from the painting, and click on Mr. Crow to talk to him.
Click on the lens to take it, then go back down the ladder.
Harvey
Open the right window and put bird food in the feeder.
Back away, then return to the window when Harvey has arrived.
Open the tube around his neck and take the letter.
Give the letter to Frank.
Go back to Harvey and click on him until he leaves.
Back out, then go back to the window to see a message.
Letter
Focus on Frank.
Look at the letter, then put the lens over it and drag it around so the letter V matches up with the V in the writing.
Defocus.
Focus on the locked chest on the left.
Input the code "Love".
Open the chest and take the timepiece.
Give this to Frank, then click on it.
Spring 1933: The Last Dance
Cabinet
Focus on the cabinet to the right.
Solve a series of 6 sliding block puzzles.
Press the red button on the side to reset the puzzle if needed.
Take the record from inside the cabinet when you are done.
Notice the arrows along the top of the cabinet.
Defocus.
Dance 1
Use the record on the gramophone and pull the handle on the side.
Click on Frank to get them into dancing position.
Dance according to the arrows on top of the cabinet: right 2 times, left 2 times, right 3 times, left 3 times, right 2 times.
Click on Rose's face, then take her key.
Higher Cabinet
Focus on the higher cabinet on the wall.
Unlock it with the key.
Take a record and a dress from inside, and note the arrows on the cabinet.
Give the dress to Rose.
Defocus.
Dance 2
Pull the handle on the gramophone to stop the music.
Put the new record on the gramophone and pull the handle again.
Click on Frank to get them into dancing position.
Dance according to the arrows on top of the high cabinet: right 3 times, left, right, left, right, left 2 times, right 3 times.
Click on Rose's face.
Take the needle from the gramophone and use it to prick Rose's finger, then click on the white box around the blood.
Fall 1932: The Graveyard
Shovel
Take the shovel from the open grave on the right.
Bones
Take the bone from the dog.
Use the shovel on the graves belonging to Emma, Ida, Samuel and James, and take a bone from each.
Mary's Grave
Dig up Mary's grave to reveal a puzzle box.
Solve the riddle using the dates and symbols on each of the headstones and crosses.
Enter the code "2233" and take the piercer from inside.
Albert's Grave
Use the piercer on the hole in Albert's grave, then push it in and take another bone.
Skeleton
Go back to the open grave and use all the bones to make a complete skeleton.
Open the skull and take a timepiece from inside.
Give this to Rose, then click on it.
Spring 1935: Roots
Timepieces
Collect the 3 timepieces and go through the doorway.
Place the 3 timepieces on the 3 artworks and open each of them - they are all set to 2:45.
Back out.
Clock
Focus on the grandfather clock.
Set the time to 2:45.
Defocus.
Click on Rose to ensnare her in the roots, then close the clock.
Go through the doorway again and the gate in front of the sacrifices will lift up.
Sacrifices
Back out and look at the pictures on the right to see letters corresponding with the various sacrifices.
Go to the back room and approach the sacrifices.
Move them around to work out the relative weights of them, and place them on these pedestals from left to right:
Teeth: 3
Eye: 1
Foot: 2
Tears: 4
Hair: 3
Tongue: 5
Blood: 2
Eye: 1
Brain: 3
Cabinet
Go back out to the cabinet on the right and enter the appropriate numbers.
Top row: 535.
Bottom row: 234.
Open the cabinet to see a message and receive a pot with a heart.
Heart
Go to the sacrifices and place the heart on the empty pedestal on the right, and the tree roots will come down into them all.
Click on each of the sacrifices.
Approach the black figure, then drag all of the sacrifices onto him.
Watch the next few sequences and the baby will end up in Rose's arms.
Gold Emblems
Going to the "More Roots" option will let you explore the family tree to try to find a gold emblem for each family member.
Click on the large portraits on the family tree to attempt to find these emblems.
James
Focus on the suitcase.
Set the combination to 666.
Tear open the inner lining of the suitcase to find the gold emblem.
Also examine all of the tarot cards, which contain hints for some of the other emblems.
Frank
Using the word "Crow" from the Hermit tarot card, click on the letters C, R, O and W on the writing on the wall.
Open the hidden panel in the wall to the left to find the gold emblem.
Also examine one more tarot card here.
Mary
Focus on the severed hand in the open cabinet.
Click on the fingers as shown on The Lovers tarot card: ring finger, little finger, middle finger, index finger, little finger.
Take the gold emblem.
Emma
Focus on the yellow flower pot.
Click on the flowers above the Roman numerals in the order indicated on the Queen of Pentacles tarot card: III, IV, II, IV, I.
Take the gold emblem.
Samuel
Focus on the grandfather clock.
Set the time to 10:35, as shown on the Wheel of Fortune tarot card.
Take the gold emblem.
Albert
Focus on the cabinet on the right.
Set the symbols to those shown on The Devil tarot card:
Top left: triangle pointing left.
Top right: matchstick with round end right.
Bottom left: U-shaped symbol facing right.
Bottom right: triangle pointing up.
Examine another tarot card (and look at the back of it), then take the gold emblem.
Ida
Enter the tent and reorder the tarot cards again, using the symbols on the tarot cards you have seen:
Top row: The Star, The Empress, The Devil.
Bottom row: The Hanged Man, The Hermit, The Empress.
Take the gold emblem when it is offered.
Leonard
Focus on the pigeons.
Move them according to the Death tarot card:
Red: Top middle.
Blue: Top left.
White: Top right.
Green: Bottom left.
Ring the bell twice, then look at the ground and pick up the gold emblem.
Rose
Use the Ouija board to send the message "CubeEscape".
Back out and talk to Rose Laura.
Now use the Ouija board to send the message "RustyLake".
Pick up the final gold emblem.
Alchemy Lab
Talk to Aldous, then examine the family crest on the left for the hint that you need an egg and a glass bottle.
White Cube
earth + water = clay
clay + water = plant
plant + water = algae
algae + air = small eggs
earth + water = clay
clay + water = plant
plant + water = algae
algae + small eggs = fish
earth + fire = lava
lava + air = stone
stone + fire = metal
earth + fire = lava
lava + air = stone
metal + stone = blade
earth + water = clay
clay + water = plant
plant + air = tree
blade + tree = wood
wood + fire = camp fire
camp fire + air = coal
coal + fire = diamond
fish + diamond = White Cube
Black Cube
earth + water = clay
clay + water = plant
plant + water = algae
algae + air = small eggs
earth + water = clay
clay + water = plant
plant + water = algae
algae + water = shell
fire + earth = lava
lava + air = stone
stone + shell = chalk
chalk + small eggs = egg
earth + fire = lava
lava + air = stone
stone + air = sand
sand + fire = glass
earth + fire = lava
lava + air = stone
stone + fire = metal
metal + fire = electricity
electricity + glass = lamp
lamp + egg = crow
crow + White Cube = Black Cube
Rusty Lake Cocktail
earth + fire = lava
lava + air = stone
stone + air = sand
sand + fire = glass
earth + fire = lava
lava + air = stone
stone + fire = metal
metal + fire = electricity
electricity + glass = lamp
earth + fire = lava
lava + air = stone
stone + fire = metal
earth + fire = lava
lava + air = stone
metal + stone = blade
earth + fire = lava
lava + air = stone
stone + air = sand
sand + fire = glass
earth + fire = lava
lava + air = stone
stone + fire = metal
metal + fire = electricity
electricity + blade = blender
earth + water = clay
clay + water = plant
plant + lamp = fruit
fruit + blender = fruit juice
earth + fire = lava
lava + air = stone
stone + air = sand
sand + fire = glass
glass + water = glass with water
earth + water = clay
clay + water = plant
earth + fire = lava
lava + air = stone
stone + air = sand
sand + plant = grain
grain + glass with water = vodka
vodka + fruit juice = Rusty Lake Cocktail
Elixir
earth + water = clay
clay + water = plant
plant + water = algae
algae + air = small eggs
earth + water = clay
clay + water = plant
plant + water = algae
algae + water = shell
fire + earth = lava
lava + air = stone
stone + shell = chalk
chalk + small eggs = egg
earth + fire = lava
lava + air = stone
stone + air = sand
sand + fire = glass
glass + egg = elixir
Click on the elixir to pick it up.
Pour it into the glass Aldous is holding, then drink from the glass.
Pass through William's body and take the seed on the way through.
Talk to Aldous until he transforms.
Now give him the seed, talk to him, and click on the seed again.
Added: 1 Mar 2024 - Released: 24 Oct 2016 (Rusty Lake - RustyLake.com)